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Farewell Infortality


Enviado por   •  19 de Abril de 2020  •  Práctica o problema  •  1.317 Palabras (6 Páginas)  •  229 Visitas

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-- Farewell Infortality.

--DBR GUI

local DBR = Instance.new("ScreenGui")

local MainDesign = Instance.new("Frame")

local Frame = Instance.new("Frame")

local Ki = Instance.new("TextButton")

local AntiKick = Instance.new("TextButton")

local Defense = Instance.new("TextButton")

local Agility = Instance.new("TextButton")

local AutoSave = Instance.new("TextButton")

local Charge = Instance.new("TextButton")

local Combat = Instance.new("TextButton")

local NoCharge = Instance.new("TextButton")

local ToggleGUI = Instance.new("TextButton")

local ora = Instance.new("TextLabel")

local dustyn = Instance.new("TextLabel")

local oracredit = Instance.new("TextLabel")

local dustyncredit = Instance.new("TextLabel")

local Title = Instance.new("TextLabel")

local FrameStatus = Instance.new("Frame")

local DefenseStatus = Instance.new("TextLabel")

local DefTog = Instance.new("TextLabel")

local KiBlastStatus = Instance.new("TextLabel")

local KiTog = Instance.new("TextLabel")

local AgilityStatis = Instance.new("TextLabel")

local AgiTog = Instance.new("TextLabel")

local CombatStatus = Instance.new("TextLabel")

local ComTog = Instance.new("TextLabel")

local ChargeStatus = Instance.new("TextLabel")

local ChargeTog = Instance.new("TextLabel")

local Delete = Instance.new("TextButton")

local Name = game.Players.LocalPlayer.Name

--Properties:

DBR.Name = "DBR"

DBR.Parent = game.CoreGui

MainDesign.Name = "MainDesign"

MainDesign.Parent = DBR

MainDesign.Active = true

MainDesign.BackgroundColor3 = Color3.new(0, 0, 0)

MainDesign.BorderColor3 = Color3.new(1, 1, 1)

MainDesign.Position = UDim2.new(0.321915597, 0, 0.272512466, 0)

MainDesign.Size = UDim2.new(0, 463, 0, 291)

MainDesign.Style = Enum.FrameStyle.RobloxRound

MainDesign.Draggable = true

MainDesign.Visible = true

Frame.Parent = MainDesign

Frame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)

Frame.BorderColor3 = Color3.new(1, 1, 1)

Frame.Position = UDim2.new(0.0913098454, 0, 0.0950036272, 0)

Frame.Size = UDim2.new(0, 352, 0, 221)

Frame.Style = Enum.FrameStyle.DropShadow

Ki.Name = "Ki"

Ki.Parent = Frame

Ki.Active = false

Ki.BackgroundColor3 = Color3.new(1, 1, 1)

Ki.BorderColor3 = Color3.new(1, 1, 1)

Ki.Position = UDim2.new(0.503212869, 0, -0.000783997937, 0)

Ki.Size = UDim2.new(0, 166, 0, 32)

Ki.Style = Enum.ButtonStyle.RobloxRoundDefaultButton

Ki.Font = Enum.Font.SciFi

Ki.Text = "Ki Blast"

Ki.TextColor3 = Color3.new(0, 0, 0)

Ki.TextSize = 14

Ki.MouseButton1Down:connect(function()

if Ki.Text == "Ki Blast" then

Ki.Text = "Stop Ki Blast"

KiTog.Text = "Enabled"

KiTog.TextColor3 = Color3.new(0, 255, 0)

while Ki.Text == "Stop Ki Blast" do

game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Left")

game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Right")

end

else

Ki.Text = "Ki Blast"

KiTog.Text = "Disabled"

KiTog.TextColor3 = Color3.new(0.666667, 0, 0)

_G.B = false

while _G.B do

game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Left")

game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Right")

end

end

end)

AntiKick.Name = "Anti-Kick"

AntiKick.Parent = Frame

AntiKick.Active = false

AntiKick.BackgroundColor3 = Color3.new(1, 1, 1)

AntiKick.BorderColor3 = Color3.new(1, 1, 1)

AntiKick.Position = UDim2.new(0.250371933, 0, 0.469804287, 0)

AntiKick.Size = UDim2.new(0, 166, 0, 32)

AntiKick.Style = Enum.ButtonStyle.RobloxRoundDefaultButton

AntiKick.Font = Enum.Font.SciFi

AntiKick.Text = "Anti-Kick"

AntiKick.TextColor3 = Color3.new(0, 0, 0)

AntiKick.TextSize = 14

AntiKick.MouseButton1Down:connect(function()

print("[DBR]Anti-Kick Activated.")

game.ReplicatedStorage.Kick:Destroy()

end)

Defense.Name = "Defense"

Defense.Parent = Frame

Defense.Active = false

Defense.BackgroundColor3 = Color3.new(1, 1, 1)

Defense.BorderColor3 = Color3.new(1, 1, 1)

Defense.Position = UDim2.new(-0.0015179133, 0, 0.153964013, 0)

Defense.Size = UDim2.new(0, 166, 0, 32)

Defense.Style = Enum.ButtonStyle.RobloxRoundDefaultButton

Defense.Font = Enum.Font.SciFi

Defense.Text = "Defense"

Defense.TextColor3 = Color3.new(0, 0, 0)

Defense.TextSize = 14

Defense.MouseButton1Click:connect(function()

if Defense.Text == "Defense" then

DefTog.Text = "Enabled"

DefTog.TextColor3 = Color3.new(0, 255, 0)

Defense.Text = "Stop Defense" do

while Defense.Text == "Stop Defense" do

local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Defense"]

local args = {

[1] = game["Players"][Name]["Stats"],

[2] = game["Players"][Name]["Status"],

[3] = game["Workspace"][Name]["Humanoid"],

[4] = game["Workspace"][Name]["RightHand"]

}

remote:InvokeServer(unpack(args))

end

end

else

Defense.Text = "Defense"

DefTog.Text = "Disabled"

DefTog.TextColor3 = Color3.new(0.666667, 0, 0)

end

end)

Agility.Name = "Agility"

Agility.Parent = Frame

Agility.Active = false

Agility.BackgroundColor3 = Color3.new(1, 1, 1)

Agility.BorderColor3 = Color3.new(1, 1, 1)

Agility.Position = UDim2.new(0.504973829,

...

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