Farewell Infortality
Enviado por samuesldasda24 • 19 de Abril de 2020 • Práctica o problema • 1.317 Palabras (6 Páginas) • 228 Visitas
-- Farewell Infortality.
--DBR GUI
local DBR = Instance.new("ScreenGui")
local MainDesign = Instance.new("Frame")
local Frame = Instance.new("Frame")
local Ki = Instance.new("TextButton")
local AntiKick = Instance.new("TextButton")
local Defense = Instance.new("TextButton")
local Agility = Instance.new("TextButton")
local AutoSave = Instance.new("TextButton")
local Charge = Instance.new("TextButton")
local Combat = Instance.new("TextButton")
local NoCharge = Instance.new("TextButton")
local ToggleGUI = Instance.new("TextButton")
local ora = Instance.new("TextLabel")
local dustyn = Instance.new("TextLabel")
local oracredit = Instance.new("TextLabel")
local dustyncredit = Instance.new("TextLabel")
local Title = Instance.new("TextLabel")
local FrameStatus = Instance.new("Frame")
local DefenseStatus = Instance.new("TextLabel")
local DefTog = Instance.new("TextLabel")
local KiBlastStatus = Instance.new("TextLabel")
local KiTog = Instance.new("TextLabel")
local AgilityStatis = Instance.new("TextLabel")
local AgiTog = Instance.new("TextLabel")
local CombatStatus = Instance.new("TextLabel")
local ComTog = Instance.new("TextLabel")
local ChargeStatus = Instance.new("TextLabel")
local ChargeTog = Instance.new("TextLabel")
local Delete = Instance.new("TextButton")
local Name = game.Players.LocalPlayer.Name
--Properties:
DBR.Name = "DBR"
DBR.Parent = game.CoreGui
MainDesign.Name = "MainDesign"
MainDesign.Parent = DBR
MainDesign.Active = true
MainDesign.BackgroundColor3 = Color3.new(0, 0, 0)
MainDesign.BorderColor3 = Color3.new(1, 1, 1)
MainDesign.Position = UDim2.new(0.321915597, 0, 0.272512466, 0)
MainDesign.Size = UDim2.new(0, 463, 0, 291)
MainDesign.Style = Enum.FrameStyle.RobloxRound
MainDesign.Draggable = true
MainDesign.Visible = true
Frame.Parent = MainDesign
Frame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
Frame.BorderColor3 = Color3.new(1, 1, 1)
Frame.Position = UDim2.new(0.0913098454, 0, 0.0950036272, 0)
Frame.Size = UDim2.new(0, 352, 0, 221)
Frame.Style = Enum.FrameStyle.DropShadow
Ki.Name = "Ki"
Ki.Parent = Frame
Ki.Active = false
Ki.BackgroundColor3 = Color3.new(1, 1, 1)
Ki.BorderColor3 = Color3.new(1, 1, 1)
Ki.Position = UDim2.new(0.503212869, 0, -0.000783997937, 0)
Ki.Size = UDim2.new(0, 166, 0, 32)
Ki.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
Ki.Font = Enum.Font.SciFi
Ki.Text = "Ki Blast"
Ki.TextColor3 = Color3.new(0, 0, 0)
Ki.TextSize = 14
Ki.MouseButton1Down:connect(function()
if Ki.Text == "Ki Blast" then
Ki.Text = "Stop Ki Blast"
KiTog.Text = "Enabled"
KiTog.TextColor3 = Color3.new(0, 255, 0)
while Ki.Text == "Stop Ki Blast" do
game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Left")
game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Right")
end
else
Ki.Text = "Ki Blast"
KiTog.Text = "Disabled"
KiTog.TextColor3 = Color3.new(0.666667, 0, 0)
_G.B = false
while _G.B do
game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Left")
game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Right")
end
end
end)
AntiKick.Name = "Anti-Kick"
AntiKick.Parent = Frame
AntiKick.Active = false
AntiKick.BackgroundColor3 = Color3.new(1, 1, 1)
AntiKick.BorderColor3 = Color3.new(1, 1, 1)
AntiKick.Position = UDim2.new(0.250371933, 0, 0.469804287, 0)
AntiKick.Size = UDim2.new(0, 166, 0, 32)
AntiKick.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
AntiKick.Font = Enum.Font.SciFi
AntiKick.Text = "Anti-Kick"
AntiKick.TextColor3 = Color3.new(0, 0, 0)
AntiKick.TextSize = 14
AntiKick.MouseButton1Down:connect(function()
print("[DBR]Anti-Kick Activated.")
game.ReplicatedStorage.Kick:Destroy()
end)
Defense.Name = "Defense"
Defense.Parent = Frame
Defense.Active = false
Defense.BackgroundColor3 = Color3.new(1, 1, 1)
Defense.BorderColor3 = Color3.new(1, 1, 1)
Defense.Position = UDim2.new(-0.0015179133, 0, 0.153964013, 0)
Defense.Size = UDim2.new(0, 166, 0, 32)
Defense.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
Defense.Font = Enum.Font.SciFi
Defense.Text = "Defense"
Defense.TextColor3 = Color3.new(0, 0, 0)
Defense.TextSize = 14
Defense.MouseButton1Click:connect(function()
if Defense.Text == "Defense" then
DefTog.Text = "Enabled"
DefTog.TextColor3 = Color3.new(0, 255, 0)
Defense.Text = "Stop Defense" do
while Defense.Text == "Stop Defense" do
local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Defense"]
local args = {
[1] = game["Players"][Name]["Stats"],
[2] = game["Players"][Name]["Status"],
[3] = game["Workspace"][Name]["Humanoid"],
[4] = game["Workspace"][Name]["RightHand"]
}
remote:InvokeServer(unpack(args))
end
end
else
Defense.Text = "Defense"
DefTog.Text = "Disabled"
DefTog.TextColor3 = Color3.new(0.666667, 0, 0)
end
end)
Agility.Name = "Agility"
Agility.Parent = Frame
Agility.Active = false
Agility.BackgroundColor3 = Color3.new(1, 1, 1)
Agility.BorderColor3 = Color3.new(1, 1, 1)
Agility.Position = UDim2.new(0.504973829,
...