3.1 y 3.2
Enviado por JosyPGonzalez • 28 de Julio de 2015 • Tarea • 303 Palabras (2 Páginas) • 128 Visitas
3.1.2 TYPES OF PROGRAMS FOR CREATING AND EDITING ANIMATION
ADOBE FLASH PROFESIONAL
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To all animations is obviously the most important , there are other , but what happens is that the flash adobe ( ex Macromedia Flash ) is a compiler javascript functions etc. it's simple and it's great to use
ADOBE FIREWORKS CS4
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it is the second most important program, Fireworks will allow them to make photos that have the muedan change ( photoshop style ) , the advantage of this is that it is easier to use than Photoshop
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The swf to avi converter
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Obviously a more important program , and if you want to upload their animations to YouTube or other video sites , need to pass the swf to avi , so you can upload .
Anime Studio Pro 5 Ex: South Park
Adobe Fireworks Ex: Página de Snickers
Autodesk Maya 3D Ex: Jurassic Park
Autodesk 3ds Max Ex: Avatar
Autodesk Softimage X51 Ex: Coca-Cola comerciales
LightWave 3D Ex: Toy Story 2
3.2 AREA OF WORK OF ANIMATION SOFTWARE EDITOR
Computers display graphics in either Vector or Bitmap formats . It is important to understand the differences between the two formats to clarify this program called Flash, which allows us to create and animate compact vector graphics . It also allows us to import and manipulate tables and bitmap graphics that were created in other applications , or any type of graphics .
VECTORS
This describe images using lines and curves , called vectors , that also include color and position properties . In this example, the image of this sheet is comprised of points at which the lines pass , creating the contour of the blade. The leaf color is determined by the color of the contour line and color the internal area for the outline color
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