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La Teoria De La Milaneza


Enviado por   •  17 de Octubre de 2013  •  337 Palabras (2 Páginas)  •  247 Visitas

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This lua script gets loaded when Cheat Engine loads

--You can use this to define some often used functions and libraries you'd like to use

require("defines")

--[[

List of CE specific functions and variables:

TrainerOrigin : A variable that contains the path of the trainer that launched cheat engine (Only set when launched as a trainer)

getCEVersion(): Returns a floating point value specifying the version of cheat engine

fullAccess(address,size): Changes the protection of a block of memory to writable and executable

loadTable(filename, merge OPTIONAL): Loads a .ct or .cetrainer. If merge is provided and set to true it will not clear the old table

saveTable(filename, protect OPTIONAL): Saves the current table. If protect is provided and set to true and the filename has the .CETRAINER extension, it will protect it from reading normally

note: addresses can be strings, they will get interpreted by ce's symbolhandler

readBytes(address,bytecount, ReturnAsTable ) : returns the bytes at the given address. If ReturnAsTable is true it will return a table instead of multiple bytes

Reads the bytes at the given address and returns a table containing the read out bytes

writeBytes(address, x,x,x,x,...) : Write the given bytes to the given address from a table

writeBytes(address, table) : Write the given bytes to the given address from a table

readInteger(address) : Reads an integer from the specified address

readQword(address): Reads a 64-bit integer from the specified address

readFloat(address) : Reads a single precision floating point value from the specified address

readDouble(address) : Reads a double precision floating point value from the specified address

readString(address, maxlength, widechar OPTIONAL) : Reads a string till it encounters a 0-terminator. Maxlength is just so you won't freeze for too long, set to 6000 if you don't care too much. Set WideChar to true if it is encoded using a widechar formatting

writeInteger(address,value) : Writes an integer to the specified address. Returns true on success

writeQword(address, value): Write a 64-bit integer to the specified address

writeFloat(address,value) : Writes a single precision floating point to the specified address. Returns true on success

writeDouble(address,value) : Writes a double precision floating point to the specified address. Returns true on success

writeString(address,tex

...

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