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Enviado por   •  16 de Diciembre de 2013  •  595 Palabras (3 Páginas)  •  236 Visitas

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References

[1] L. Constantine, L. Lockwood.

Software for Use: A Practical Guide to the Models a

nd Methods of Usage-Centered Design

.

Addison-Wesley, 1999.

[2] T. Coram, L. Lee.

Experiences: A Pattern Language for User Interface

Design

. 1996.

http://www.maplefish.com/todd/papers/experiences/Ex

periences.html

[3] S.A. Laasko.

User Interface Designing Patterns

, 2003. http://www.cs.helsinki.fi/u/salaakso/patter

ns/index_tree.html

[4] T. Jokela. “Guiding Designers to the World of U

sability: Determining Usability Requirements throug

h Teamwork”.

In

Human-Centered Software Engineering

. A.Seffah, J. Gulliksen and M. Desmarais, Kluwer 2

005

[5] J. Nielsen.

Usability Engineering

. John Wiley & Sons, 1993.

[6] J. Nielsen. “Heuristic Evaluation”. In

Usability Inspection Methods

J. Nielsen and R.L. Mack (eds.). J. Wiley & Sons,

1994.

[7] J. Tidwell.

The Case for HCI Design Patterns

.

Http://www.mit.edu/jdidwell/common_ground_onefile.h

tm

.

[8] J. Tidwell.

Designing Interfaces. Patterns for Effective Intera

ction Design

. O ́Reilly, 2005.

[9]

Usability Pattern Collection.

http://www.cmis.brighton.ac.uk/research/patterns/ho

me.html

.

[10] M. van Welie.

The Amsterdam Collection of Patterns in User Interf

ace Design

..

http://www.welie.com

[11] C. Benson, A. Elman, S. Nickell, C. Robertson.

GNOME Human Interface Guidelines.

http://developer.gnome.org/projects/gup/hig/1.0/ind

ex.htm

///

osé Germán Núñez Mori

Página 236 de 237

236

Referencias

[ 1 ] L. Constantino , L. Lockwood .

Software para su uso : Una guía práctica a los modelos una

nd Métodos de Diseño Centrado en el Uso

.

Addison-Wesley , 1999 .

[ 2 ] T. Coram , L. Lee.Página 236 de 237

236

References

[1] L. Constantine, L. Lockwood.

Software for Use: A Practical Guide to the Models a

nd Methods of Usage-Centered Design

.

Addison-Wesley, 1999.

[2] T. Coram, L. Lee.

Experiences: A Pattern Language for User Interface

Design

. 1996.

http://www.maplefish.com/todd/papers/experiences/Ex

periences.html

[3] S.A. Laasko.

User Interface Designing Patterns

, 2003. http://www.cs.helsinki.fi/u/salaakso/patter

ns/index_tree.html

[4] T. Jokela. “Guiding Designers to the World of U

sability: Determining Usability Requirements throug

h Teamwork”.

In

Human-Centered Software Engineering

. A.Seffah, J. Gulliksen and M. Desmarais, Kluwer 2

005

[5] J. Nielsen.

Usability Engineering

. John Wiley & Sons, 1993.

[6] J. Nielsen. “Heuristic Evaluation”. In

Usability Inspection Methods

J. Nielsen and R.L. Mack (eds.). J. Wiley & Sons,

...

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