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El Aldeano Perfecto 1.6.2


Enviado por   •  4 de Junio de 2014  •  1.529 Palabras (7 Páginas)  •  298 Visitas

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New achievement Overpowered

Obtained by crafting an enchanted golden apple

Requires first obtaining Getting an Upgrade

Gameplay

Target selectors

@e

Targets entities

Can specify type of entity by entity ID to either include or exclude with [type=Chicken] or [type=!Skeleton]

Example: /kill @e[r=50,type=Chicken] - kills all chickens within a radius of 50 blocks

Example: /tp @e[r=5] ~ ~5 ~ - any entity within a radius of 5 blocks will be teleported five blocks in the air

Commands

/blockdata

Modifies NBT data at a specific coordinate. The <dataTag> merges with the block at that position

Can be used to change the contents of a chest

Usage: /blockdata <x> <y> <z> <dataTag>

/clone

Clones all the blocks (not entities) from a given area to a different given area

Up to 4096 blocks can be copied

The clone can be replace or masked

replace will copy every block (the default behavior)

masked will only copy non-air blocks

It can additionally be move or force

move will move the selection from the first location to the second location, which may overlap

force will force the cloning operation, even if the areas overlap; to use this option, either replace or masked must be specified

Usage: /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]

Example: /clone 1001 3 1002 1011 3 992 1001 5 992 masked

/execute

Allows commands to be run from the position of specified entities

Example: /execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass

Commands run using the execute command pass their success value back to the command block running them

/fill

Fills a given volume with a specified block

Up to 4096 blocks can be filled

oldBlockHandling works like with /setblock, but with additional options: hollow to only fill the outer layer of blocks and fill the inner part with air, outline to fill the outer layer of blocks and ignore the inner part

Works similarly to /setblock

Usage: /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] <dataTag>

Example: /fill 1001 3 1002 1011 5 992 wool 6 replace

Can filter certain blocks

Only if it’s used to fill in replace mode with “normal” blocks.

It does not work when filling with block entities.

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